Entdecker is one of best looking games I've seen, yet
sadly there is not much in the box to appeal to the serious
boardgamer. It is essentially a luck driven game, with not a lot
of control given to the players.
This variant is the handiwork of Emanuel Soeding, which found
its way onto The Games
Cabinet. It makes Endecker a bit more thought provoking.
- Before the game, give each player a set of 4 tiles. One
tile with four sea edges, one with three sea edges, and one
of each with two sea edges.
- The starting player moves around the table from turn to
turn. After the first turn has completed, the original
starting player just hands the spinner to the player and
misses his turn. The player with the spinner now becomes
the start player, and so on. Each start player will miss
their next turn.
- Instead of declaring how many tiles to explore, players
declare how much gold they want to spend for exploration.
- A player can still spend 1 of his exploration gold on a
tile from one of the 4 stacks, but in addition he can use
one of the tiles from his hand. A tile placed from the
hand costs 2 gold.
- When a tile is turned up that cannot be played, it is not
removed from the game, instead it is placed next to it's
corresponding reserve tile pile. Once the reserve pile is
dry, these tiles can be used to fill spaces that have
four sides filled. Note - "?" tiles are
removed from the game.
- Players may interrupt tile placement to build units. This
ends their turn (as in the basic game).
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