Euphrat & Tigris variants
Doug Adams writes:
Here are some thoughts on reducing the random element in Euphrat & Tigris where players draw tiles randomly from a bag. The idea has been floated around various internet forums, and presented here is Milton Soong's version.
Milton Soong writes:
I'm not so sure there is a problem with the tile draw in Euphrat & Tigris, but random elements always bother some people, so this variant is presented for their use.
In this variant, there're a bit more planning since you can try to get certain tiles, and you can also try to remember what others have been collecting.
Doug Adams adds:
Rather than limiting the tiles to just the pool, allow players the option of replenishing from either the bag or the pool. If there are tiles in the pool that a player needs, great, take them. However, if you want to hide what you are doing a little more, go for the bag.