//entities source("Disc.bsh"); //important program files source("Main.bsh"); frame = Main(); render = Render(); disc = Disc(); disc.generateDisc(95, 6, 3); render.addDisc(disc); thread = new Thread( new Runnable(){ run(){ while(!isDead && frame.isDisplayable()){ render.render(); try{ Thread.sleep(10); }catch(e){} } } } ); thread.start();