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This guide is intended as a supplement to the help files found in the game. I cover ground that only half overlaps with that covered by the help files so be sure to consult those as well. The guide attempts to cover the basic abilities of each command, spell and skill as quickly as possible and to allow you to view them all together rather than as hundreds of individual files. I've tried to group things together to make them easier to learn one area at a time (skills and spells by class, commands by type). Furthermore, you should be able to print this material out and keep a hard copy to refer to as you learn. I personally find that method to be entirely preferable to jumping around between programs/windows constantly as you try to play the game. Anyhow, the main links are listed below. Following them are notes on the syntax used by the mud.
Syntax Notes: The normal format of a command is "command [argument]". If you omit the "[argument]" it will use the default argument. If performing the command on a mobile (including player characters) or an object then the format becomes "command [number].<target>". If you omit the "[number]." it defaults to one. This allows you to select exactly which object/mobile with that name you are targeting when there is more than one in the room. When casting a spell the format is "cast <spell> [number].[target]". You may use a short form of the spell name, but if there is more than one spell name that matches it will use the first one. If you use the full name of a spell and it has more than one word in it (eg. cure critical) than you need to enclose the name in single quotes (eg cast 'cure critical'). If you don't the command will read it as cast a spell called "cure" at a target called "critical" and ignore everything after. You can leave off the "[number]." part or the entire "[number].[target]" part and allow the spell to target the default. In the case of an offensive spell this is your current enemy target (whichever enemy your attacks are going against). If you have no enemy target, the spell will fail and demand a <target> argument. In the case of a "benign" spell it will target yourself. Some spells require no target as they can only affect yourself or automatically affect the entire room. There are a few rare spells that require the format "cast <spell> [number].<object> [number].<target>" where an object is taken and manipulated with the target. More detail with the relevant spells. When buying from stores you use the format "buy [how many]*[number].<object>" where "[how many]" is how many you want to buy of "[number].<object>". This can save you a lot of typing (and spam) when you want to buy a lot of the same object at once! |
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