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.: Technology Bytes : MixDown Edition
: Tales from the Leading (Bleeding) Edge – Reprise :


April 01 2005:

Welcome Back!

The Bleeding Edge of Technology that we have covered over the last 6 months is now starting to break thru to the mainstream with PCI Express and 64 Bit Operating systems starting to gain momentum. While all looks promising on the surface, those of us who are constantly pushing the envelope are always the hapless fools who are at the most danger of doing ourselves an injury. LOL. While I have been developing my latest 64bit/PCIe DAW systems I have encountered a few unforeseen obstacles that the newer technologies have thrown into the mix.

The first obstacle that was hit was with the newer PCI Express based systems. Despite the promises of the huge bandwidth improvements that PCIe would bring to the table, in reality a lot of systems were displaying alarming performance issues when using any professional Audio Applications. I/O bandwidth problems were being suffered at minimal system loading with symptoms ranging from greatly increased CPU loads compared to similar AGP based systems, to clicks pops and other audio anomalies at far higher latencies. This was in complete contrast as to what we expected. So what’s going on?

In summary the PCIe spec is the direct replacement to the older PCI spec that we have had for quite a while. It is a serial point to point interface where each device sits on its own bus with its own dedicated bandwidth, unlike the previous system where all of the devices would need to share the available bandwidth. Well that’s the theory anyway. Unfortunately while the main focus has been to maintain full backwards compatibility with the earlier PCI spec, there has been varying methods of how the new PCIe spec has been implemented. The problems being experienced are a combination of the miss-mash of PCI -PCIe and PCIe-AGP bridges that are being employed in this transitionary period so that the actual transition is "smoother" for the majority of the industry. This unfortunately has resulted in crippling the performance on numerous combinations of PCIe equipped audio systems.

With Pro Audio being only a minute focus for the MB manufacturers, their main focus is of course the enthusiast/gaming/ corporate market, and in that respect the audio problems being caused by the early implementation of the PCIe spec on these current boards, is of no great concern to them. The early issues of the Intel PCIe systems suffering bandwidth problems, although valid for the various combinations that were initially tested, thankfully proved a little pre-mature, as the solution was found with the correct balance of MB/PCIe graphics. However the AMD-NForce 4 PCIe systems are proving to be far worse, and the olive branch that was discovered for the Intel systems is not holding true for the AMD Camp. Unless a solution can be found, the AMD Audio fraternity may find that they are without a single CPU solution in the very near future. Verdict is still out on the new Opteron Dual CPU systems.



 

The 64 Bit arena has surprisingly slowed on the hype department, despite XP 64 about to be officially released this month. I have already surmised the 64 bit scene numerous times, but last month was the first time I could actually personally test the new Intel 600 Series 64 Bit CPU’s on a reasonably stable Release Candidate Version of XP x64. So I went in boots and all, band aides at the ready to get some Digital Audio action on the new 64 Bit platform. I had a recent Audio Card that has Beta x64 Drivers, and a fresh copy of a well known Digital Audio App which has 64 Bit extensions, and I was ready to roll, or so I thought.

First obstacle was that the 64 Bit drivers for the Audio card were pulled as they did not work on RC2 version of XP x64, then to my total frustration, the copy protection for the Audio App would not correctly initialize, despite the repeated claims by the tech support that all should work as is. I also did a quick ring around the majors to see if I could get any inside on the development stages for 64 Bit compatibility for their respective product lines, and only managed to get a few gaffs, gawks, and some polite but not encouraging commentary that they won’t have anything for quite a while yet. So much for the 64 Bit stampede.

Just as I’m finishing up this article, I have received some RC2 X64 drivers for the Audio card, but my problem with the copy protection for the Audio App is still up in the air, and although the lights are on, no-one seems to be home at HQ . I have actually reverted my development system back to the 32 Bit version of XP, and won’t dip my toe back into the 64 Bit landscape until the dust settles. Life’s tooo short. My prediction of 2006 is still looking to be right on the money…

BTW: Sorry about the lack of Mac related news, but there isn’t anything to report for the Professional/Audio sector, I’m sure the iPod fans are having a field day tho ;-)

Till Next Time,


Peace :-)




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