// other seta cg_autoaction "22" seta cl_punkbuster "1" seta cg_usescreenshotjpeg "1" seta cg_followviewcam "1" seta cg_followpowerup "1" seta cg_followkiller "0" // network seta cl_allowDownload "0" rate 50000 cg_optimiseBW 0 cg_nudge 0 cg_xerpClients 1 cg_lagHax -1 cl_maxpackets 125 cl_packetdup 0 // depending on your amount of packet loss cl_timenudge 0 cg_predict 1 cg_predictItems 0 // 0 if you get false pickups // comp seta com_zoneMegs "32" seta com_soundMegs "16" seta com_hunkMegs "64" seta com_maxfps "125" seta com_blindlyloaddlls "1" seta vm_ui "0" seta vm_cgame "0" seta vm_game "0" seta cg_deferplayers "1" seta com_introplayed "1" // models seta cg_forceModel "1" seta cg_forceColors "1" seta model "ranger/blue" seta headmodel "ranger/blue" seta team_model "ranger/blue" seta team_headmodel "ranger/blue" seta enemy_model "keel/pm" seta cg_enemyModel "keel/pm" seta cg_enemyColors "iiii" seta cg_customColors "1" seta cg_enemyColor "00FF00:00FF00:00FF00" seta cg_teamColor "0000FF:0000FF:0000FF" // mouse/movement seta sensitivity "3.5" seta in_mouse "1" seta cl_mouseAccel "0" seta cl_yawspeed "140" seta cl_pitchspeed "140" seta m_pitch "0.022000" seta m_yaw "0.022" seta m_forward "0.25" seta m_side "0.25" seta m_filter "0" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_runroll "0" seta cg_runpitch "0" seta cg_damageKick "0" seta cg_damageDraw "0" // weapon stuff seta cg_autoswitch "0" seta cg_railStyle "5" seta cg_smokeradius_rl "0" seta cg_smokeradius_gl "0" seta cg_smokegrowth_rl "0" seta cg_smokegrowth_gl "0" seta cg_smoke_sg "0" seta cg_trueLightning "1" seta cg_oldtrueLightning "0" seta cg_oldrail "1" seta cg_lightningImpact "0" seta cg_muzzleFlash "0" seta cg_noAmmoChange "0" seta cg_noprojectiletrail "1" seta cg_railTrailTime 1200 seta r_railWidth "8" seta r_railCoreWidth "2" seta r_railSegmentLength "32" seta cg_oldRocket "1" seta cg_oldPlasma "1" seta cg_altlightning 3 seta cg_gunoffset "" // Crosshair seta cg_drawCrosshair "5" seta cg_drawCrosshairNames "1" seta ch_crosshairAlpha "1.0" seta cg_crosshairStats "1" seta cg_crosshairColor "white" seta ch_crosshairTeamInfo "1" seta ch_CrosshairColor "7" seta cg_crosshairX "0" seta cg_crosshairY "0" seta cg_crosshairHealth "0" seta cg_crosshairSize "32" seta ch_crosshairPulse "0" seta ch_TeamCrosshairHealth "1" // Sound seta cg_nohitbeep 0 seta s_mixPreStep "0.05" seta s_mixahead "0.14" seta s_khz "22" seta s_separation "0.5" seta s_musicvolume "0" seta s_volume "0.4" seta s_ambient "0" seta s_initsound "1" seta s_announcer "feedback" seta s_compression "0" seta s_loadas8bit "0" seta s_rolloff "1" seta s_distance "100.0" seta s_min_distance "3.0" seta s_max_distance "1000.0" seta s_leafnum "0" seta s_refgain "0.45" seta s_refdelay "2.0" seta s_polykeep "1000000000" seta s_polysize "10000000" seta s_polyreflectsize "10000000" seta s_numpolys "400" seta s_bloat "2.0" seta s_occ_eq "0.75" seta s_occfactor "0.5" seta s_doppler "0" // Graphics set r_depthbits 32 set r_detailtextures 1 set r_dlightBacks 1 set r_drawSun 0 set r_dynamiclight 0 //multipass set r_ext_compiled_vertex_array 1 set r_ext_compressed_textures 0 set r_ext_gamma_control 1 set r_ext_multitexture 1 set r_ext_texture_env_add 1 set r_fastsky 0 set r_flares 0 set r_ignoreFastPath 1 set r_intensity 1 set r_lodCurveError 250 //corona distance set r_mapoverbrightbits 5 //default set r_overBrightBits 1 //default set r_primitives 0 set r_roundImagesDown 1 set r_simpleMipMaps 1 set r_subdivisions 4 //map detail set r_stencilbits 0 //Setup > System > Graphics (in order) set r_colorbits 32 set r_fullscreen 1 set r_lightmap 0 set r_vertexLight 1 set r_lodbias 1 //full poly player models set r_picmip 5 //always check this cvar, it likes to set itself back to 1 set r_texturebits 32 set r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta cg_nomip 160 // hud seta ch_file "hud9" seta cg_scoreboardstyle "18" seta cg_drawAttacker "0" seta cg_draw3dIcons "0" seta cg_drawIcons "1" seta cg_drawFPS "0" seta cg_drawTimer "1" seta cg_drawTime "1" seta cg_drawStatus "1" seta cg_draw2D "1" seta cg_gibs "0" seta cg_drawrewards "0" seta cg_fov "100" seta cg_drawGun "0" seta cg_ammoWarning "1" seta com_blood "0" seta cg_drawPing "0" seta cg_shadows "0" seta cg_marks "0" seta cg_drawteamoverlay "1" seta ch_3waveFont "0" seta ui_3waveFont "0" seta ch_drawFlagNames "1" seta ch_ColorLocations "1" seta ch_drawPickup "0" seta ch_drawSpeed "0" seta ch_Pickupitem "1" seta ch_recordMessage "1" seta ch_StatusbarFormat "12" seta ch_Teamoverlay "p12n h/aw l" seta ch_Weaponswitch "1" seta cf_fragmsg "8x8" seta cf_following "8x8" seta cf_crosshairnames "8x8" seta cl_motd "0" seta scr_conspeed "99999" seta cg_chatbeep "0" seta cg_teamchatbeep "1" seta cg_worldchatbeep "1" seta cg_teamChatTime 8000 seta cg_teamChatHeight 12 seta cg_autoswitch 0 seta cg_brassTime 0 seta ch_drawWeaponSelect 1 seta ch_graphs 1 seta ch_weaponList "1" echo check snaps and timenudge settings