Edwin's 18th Level Design

Male Human, 11th level Rogue/2nd level Duelist/2nd level Fighter/2nd level Monk/1st level Ranger

Strength
13
+1
  Fort Save
+17
Dexterity
22
+6
Ref Save
+26
Constitution
12
+1
Will Save
+16
Intelligence
14
+2
Alignment
LG
Wisdom
21
+5
Speed
60ft
Charisma
12
+1
Size
Med
Armour Class
39
BAB
+14
Hit Points
105
Initiative
+10

Hit Dice: 11d6 (6 + 1 + 5 + 5 + 2 + 4 + 6 + 2 + 5 + 6 + 1) + 5d10 (9 + 8 + 3 + 9 + 7) + 2d8 (4 + 4) + 18.

Special: +6d6 damage sneak attack, improved evasion (half or no damage on Reflex saves), uncanny dodge (retain Dex bonus to AC when flatfooted, cannot be flanked, +1 against traps), canny defence (+2 dodge bonus when in melee), +1d6 damage precise strike, unarmed stunning attack 2/day (DC 16), favoured enemy (+1 against giants); proficient with simple and martial weapons, all types of armour, and shields.

Skills: Balance +13 (5 ranks), Bluff +7 (6 ranks), Climb +4 (3 ranks), Decipher Script +7 (5 ranks), Diplomacy +5 (0 ranks), Disable Device +19 (17 ranks), Disguise +3 (2 ranks), Escape Artist +27 (21 ranks), Hide +11 (5 ranks), Jump +64 (21 ranks), Listen +15 (10 ranks), Move Silently +13 (7 ranks), Open Lock +22 (16 ranks), Perform +4 (3 ranks), Search +19 (17 ranks), Sense Motive +11 (6 ranks), Spot +15 (10 ranks), Tumble +20 (12 ranks), Use Magic Device +15 (14 ranks), Use Rope +11 (5 ranks).

Feats: Ambidexterity (in light or no armour), Deflect Arrows, Dodge, Expertise, Improved Initiative, Improved Unarmed Strike, Lightning Reflexes, Mobility, Point Blank Shot, Spring Attack, Track, Two-Weapon Fighting (in light or no armour), Weapon Finesse (Rapier), Weapon Focus (Rapier).

Two-Weapon Fighting Full Attack Sequence: rapier +23/+18/+13, dagger +15 OR fist +13.

Languages: Amorian (native), Common (lingua franca).

Possessions: +6 gloves of dexterity, +6 headband of wisdom, +8 bracers of armour, +5 ring of protection, +5 vest of natural armour, +5 cloak of resistance, scarab of golembane, +5 defending rapier (total melee attack +25/+20/+15, damage 1d6+6), +2 ghosttouch dagger (total melee attack +17/+12/+7, total ranged attack +22, damage 1d4+3), masterwork Str 18 mighty composite longbow (total ranged attack +21/+16/+11, damage 1d8+1), 20 arrows, unarmed attack (total melee attack +15/+10/+5, damage 1d6+1), belt of speed, boots of striding and springing, ring of jumping, explorer's outfit, silver holy symbol of Awentia (goddess of good luck), gold ring, backpack [waterskin], bag of holding [masterwork thieves' tools, +1 huge keen greataxe, +2 mundane adamantine sledge], belt pouch [25 GP, chalk, flint and steel]. Total weight: 46 lbs (light load).


maintained by Gary Johnson (gwzjohnson at optusnet.com.au)
last updated 4 July 2003