Male Human, 6th level Rogue/2nd level Fighter/1st level Ranger
| Strength |
12
|
+1
|
Fort Save |
+7
|
|
| Dexterity |
16
|
+3
|
Ref Save |
+10
|
|
| Constitution |
11
|
+0
|
Will Save |
+4
|
|
| Intelligence |
14
|
+2
|
Alignment |
LG
|
|
| Wisdom |
15
|
+2
|
Speed |
30ft
|
|
| Charisma |
12
|
+1
|
Size |
Med
|
|
| Armour Class |
18
|
BAB |
+7
|
||
| Hit Points |
43
|
Initiative |
+3
|
||
Hit Dice: 6d6 (6 +1 + 5 + 5 + 2 + 4) + 3d10 (9 + 8 + 3).
Special: +3d6 damage sneak attack, evasion (no damage on successful Reflex saves), uncanny dodge (retain Dex bonus to AC when flatfooted, cannot be flanked); proficient with simple and martial weapons, all types of armour, and shields.
Skills: Balance +8 (3 ranks), Bluff +7 (6 ranks), Decipher Script +4 (3 ranks), Diplomacy +5 (0 ranks), Disable Device +11 (9 ranks), Disguise +3 (2 ranks), Escape Artist +8 (5 ranks), Hide +8 (5 ranks), Jump +13 (10 ranks), Listen +12 (10 ranks), Move Silently +10 (7 ranks), Open Lock +10 (7 ranks), Search +11 (9 ranks), Sense Motive +8 (6 ranks), Spot +12 (10 ranks), Tumble +10 (5 ranks), Use Rope +6 (3 ranks).
Feats: Ambidexterity (in light or no armour), Dodge, Expertise, Lightning Reflexes, Mobility, Point Blank Shot, Track, Two-Weapon Fighting (in light or no armour), Weapon Finesse (Rapier), Weapon Focus (Rapier).
Two-Weapon Fighting Full Attack Sequence: rapier +10/+5, dagger +8.
Languages: Amorian (native), Common (lingua franca).
Possessions: +2 bracers of armour, +3 ring of protection, +2 rapier (total melee attack +13/+8, damage 1d6+3), +2 ghosttouch dagger (total melee attack +10/+5, total ranged attack +12, damage 1d4+3), explorer's outfit, silver holy symbol of Awentia (goddess of good luck), gold ring, backpack [waterskin], bag of holding [bedroll, masterwork thieves' tools, whetstone, +2 huge greataxe], belt pouch [25 GP, chalk, flint and steel]. Total weight: 36 lbs (medium load).