Ribbon's Character Design when Hulking Out

Char
Value
Cost   Disadvantages Points
STR
80 (120)
70
Secret ID: Katharine Susan Rose
15
DEX
24
42
DF: Large and Green (6' 6" tall, 645 lbs) NC/MR/complex tests
15
CON
40 (60)
60
DF: Mutant and Mutate (mutant marker gene) NC/MR/complex tests
10
BODY
15 (25)
10
DF: Radioactive (Marvel Universe gamma rays) NC/NR/simple tests
10
INT
14 (4)
4
DF: From Alternate Earth (Marvel Universe) NC/NR/complex tests
5
EGO
12 (22)
4
Enraged: When Angry C/11-/11-
20
PRE
20 (40)
10
Phys: Unfamiliar with Earth IF/S
5
COM
15 (5)
2
Psych:  Loses Temper Easily C/S
15
PD
50r30 (70r50)
34
Psych:  Terrified of Losing Control C/S
15
ED
40r20 (60r30)
32
Psych:  Protects Innocents C/S
15
SPD
5
16
Psych: Diplomatic UC/M
5
REC
22 (36)
0
 
 
END
80 (120)
0
 
 
STUN
70 (115)
0
 
 
TOTAL
284
TOTAL
130

OCV 7 DCV 7 ECV 4 Phases 3/5/8/10/12

Powers END Cost
STR, half END (+0.25)
4
20
PD/ED, hardened (+0.25)
 
22
30 PD/20 ED Resistant, hardened (+0.25)
 
31
10 pt Lack of Weakness for Normal/Resistant PD/ED
 
20
LS: Extended Breathing (1 END/Minute), can hold breath for a long time
 
2
LS: High and Low Pressure, High Radiation, Intense Cold and Heat, tough and durable
 
9
LS: Immune to all Poisons and Diseases, tough and durable
 
20
+2" KB Resistance, big and heavy
 
4
+9" Leaping, x4 non-combat (total 25"/200"), 0 END (+0.5), powerful legs
0+4
28
+40 STR (total 120), only when angry (-0.25), can use upper half of power only when enraged (-0.25), gets stronger as she gets angrier
4+4
27
+20 CON (total 60), linked to +40 STR (-0.5), only when angry (-0.25), can use upper half of power only when enraged (-0.25), gets tougher as she gets angrier
 
20
+12 PD/+8 ED (total 70 PD/50 ED), hardened (+0.25), linked to +40 STR (-0.5), only when angry (-0.25), can use upper half of power only when enraged (-0.25), skin gets harder as she gets angrier
 
12
+20 PD/+10 ED Resistant (total 50 PD/30 ED Resistant), hardened (+0.25), linked to +40 STR (-0.5), only when angry (-0.25), can use upper half of power only when enraged (-0.25), skin gets harder as she gets angrier
 
9
+10 BODY (total 25), linked to +40 STR (-0.5), only when angry (-0.25), can use upper half of power only when enraged (-0.25), gets bigger and heavier as she gets angrier
 
10
+10 EGO (total 22), linked to +40 STR (-0.5), only when angry (-0.25), can use upper half of power only when enraged (-0.25), gets more obstinant as she gets angrier
 
10
+20 PRE (total 40), linked to +40 STR (-0.5), only when angry (-0.25), can use upper half of power only when enraged (-0.25), gets scarier as she gets angrier
 
10
-10 INT (total 4), linked to +40 STR (-0.5), only when angry (-0.25), can use upper half of power only when enraged (-0.25), gets stupider as she gets angrier
 
-5
-10 COM (total 5), linked to +40 STR (-0.5), only when angry (-0.25), can use upper half of power only when enraged (-0.25), gets uglier as she gets angrier
 
-2
+17" Leaping (total 50"/400"), 0 END (+0.5), linked to +40 STR (-0.5), only when angry (-0.25), can use upper half of power only when enraged (-0.25), leaps further as she gets angrier
0+8
12
+2" KB Resistance (total 4"), linked to +40 STR (-0.5), only when angry (-0.25), can use upper half of power only when enraged (-0.25), gets bigger and heavier as she gets angrier
 
2
LS: Dimensionally Stable, doesn't change when reality shifts or after travelling between dimensions
 
1
+5 Flash Defence vs sight, OAF wrap-around sunglasses (-1)
 
2
2d6 Cosmetic Transform, limited to costume (-1), 0 END (+0.5), IAF belt (-0.5), changes costume's colour
0
6
TOTAL
270

Skills and Talents Cost
Fighting Skills
0
Punch 8/10 18d6
4
Takedown 8/10 16d6, target falls
3
Trip 8/9 16d6+v/5, target falls
3
Shove 8/8 STR 95
4
Grab 7/7 STR 90, 16d6, grab two limbs
3
Disarm 7/9 STR 90
4
Takeaway 8/8 STR 90, grab one weapon
5
Block 10/10 abort, block
4
Dodge –/13 abort, dodge
4
Escape 8/8 STR 95
4
2 All Combat Levels
16
2 Hand-to-Hand Levels
10
Linguist [3], L:  English (n), French (f) [2], Coluan, Latin, Italian, Modern Greek (fc) [1 each]
9
Acting +2 [3], Analyse Combat Technique +1 [3], Breakfall +3 [3], Bureaucratics +2 [3], Disguise -3 [1]
13
Mimicry +1 [3], Oratory -3 [1], Paramedic +1 [3], Persuasion -3 [1], Power +3 [3], Shadowing +1 [3]
14
Sleight of Hand +3 [3], Stealth +3 [3], Systems Operation -3 [1], Tactics +1 [3], Teamwork +3 [3]
15
KS: Archaeology -3 [1], KS: Australia +0 [2], KS: Canada -3 [1], KS: Classical History -3 [1]
5
KS: European History +0 [2], PS: Drummer -3 [1], PS: Historian -3 [1], PS: Superhero +0 [2]
6
TOTAL
126

Characteristics
284
Base Points
450
Powers
270
Disadvantages
130
Skills and Talents
126
Experience Spent
100
TOTAL
680
TOTAL
680

Experience Unspent: 79

maintained by Gary Johnson (gwzjohnson at optusnet.com.au)
last updated 12 May 2007