Female Elf, 4th level Hunter/12th level Illusionist
| Strength |
12
|
+1
|
Fort Save |
+18
|
|
| Dexterity |
26
|
+8
|
Ref Save |
+22
|
|
| Constitution |
18
|
+4
|
Will Save |
+16
|
|
| Intelligence |
14
|
+2
|
Speed |
30ft
|
|
| Wisdom |
12
|
+1
|
Size |
Medium
|
|
| Charisma |
26
|
+8
|
BAB |
+10
|
|
| Armour Class |
31
|
BDB |
+7
|
||
| Hit Points |
108
|
Initiative |
+8
|
||
Hit Dice: 4d8 (8 + 4 + 4 + 4) + 12d4 (2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2) + 64.
Special: arcane creature, low-light vision, immune to sleep spells and effects, non-magical diseases and aging, damage reduction 5/metal, +2 racial bonus against enchantments, +2 racial bonus to Listen, Spot, Search and all other Int checks, +2 bonus to Bluff, Listen, Sense Motive, Spot, and Survival checks and +2 damage against humans, +2 bonus to learn illusion spells, cannot cast enchantment or necromancy spells, +2 LA; proficient with all simple and martial weapons, light and medium armour, and shields, effective caster level 14th.
Skills: Concentration +24 (19 ranks), Decipher Script +6 (1 rank), Hide +19 (5 ranks), Knowledge: Arcana +12 (7 ranks), Knowledge: Nature +10 (5 ranks), Listen +13 (7 ranks), Move Silently +24 (5 ranks), Profession: Siege Engineer +15 (10 ranks), Search +10 (5 ranks), Spellcraft +29 (19 ranks), Spot +13 (7 ranks), Survival +13 (9 ranks), Swim +7 (5 ranks).
Feats: Alertness, Endurance, Far Shot, Point Blank Shot, Precise Shot, Profession: Siege Engineer, Rapid Reload, Scribe Scroll, Skill Focus: Spellcraft, Spell Focus: Illusion, Spell Penetration, Still Spell, Track.
Spells Per Day: 4 prepared + 2 unprepared + 1 illusion; 6 prepared + 2 unprepared + 1 illusion; 6 prepared + 2 unprepared + 1 illusion; 6 prepared + 2 unprepared + 1 illusion; 5 prepared + 2 unprepared + 1 illusion; 3 prepared + 2 unprepared + 1 illusion; 2 prepared + 2 unprepared + 1 illusion.
Spells Intuitively Known: cure minor wounds, dancing lights, detect arcane, ghost sound, light, prestidigitation, mending, read arcane, resistance; colour spray, cure light wounds, disguise self, expeditious retreat, magic missile; blur, glitterdust, hypnotic pattern, invisibility, see invisibility; dispel magic, displacement, invisibility sphere, neutralise fear, shrink item; death ward, dimension door, freedom of movement, greater invisibility; baleful polymorph, telepathic bond, teleport; greater dispel magic, heal.
Other Spells Known: arcane mark, flare, mage hand, open/close, ray of frost, summon object; endure elements, enlarge person, ether breathing, feather fall, grease, identify, mage armour, reduce person, remove fear, shield, silent image, ventriloquism; acid arrow, alter self, cure moderate wounds, darkvision, delay poison, minor image, mirror image, misdirection, remove blindness, remove paralysis, resist energy, rope trick, silence, spider climb, web, whispering wind; blink, clairaudience/clairvoyance, cure serious wounds, fireball, fly, haste, illusionary script, lesser restoration, major image, make whole, secret page, slow, water breathing; cure critical wounds, detect scrying, dimensional anchor, illusory wall, mass enlarge person, mass reduce person, neutralise poison, phantasmal killer, polymorph, rainbow pattern, remove curse, remove disease, scrying, zone of silence; break enchantment, dream, fabricate, lesser regenerate, mass cure light wounds, overland flight, passwall, persistant image, nightmare, restoration, seeming, sending, telekinesis; chain lightning, disintegrate, flesh to stone, legend lore, mislead, permanent image, programmed image, shadow walk, stone to flesh, true seeing, veil.
Languages: Cabbandari (Elvish), Galdarve, High Bacchile, Klav (Dwarvish).
Religion: pagan.
Country of Origin: Birland.
Age: 646 (eternal youth) in 1398 AUC.
Height and Weight: 5'7", 140 lbs (64 kg).
| Possessions | Effect |
Cost
|
||
| +5 seeking thundering breech-loading rifle | total ranged attack +25/+20, damage 1d12+6 plus 2d8 sonic and deafness (Fort DC 14 negates) on critical hit, ignores concealment | 400P | ||
| 20 shots and powder | rechargable | 10S | ||
| +1 longsword | total melee attack +12/+7, damage 1d8+2 | 9P | 10S | |
| Kurjan's +1 dagger | total melee attack +12/+7, damage 1d4+2 | 8P | 3S | 4p |
| cannon | damage 6d6 (Reflex DC 15 halves) | 8P | ||
| 10 balls and powder | rechargable | 2P | 10S | |
| 1 adamantine ball and powder | rechargable | 15P | ||
| ring of evasion | evasion class ability | 100P | ||
| +5 ring of protection | +5 deflection bonus | 200P | ||
| book of spells | including endure elements, enlarge person, ether breathing, expeditious retreat, grease, identify, reduce person, remove fear and shield | 1P | 7S | |
| book of spells | including acid arrow, alter self, cure moderate wounds, delay poison, glitterdust, invisibility, misdirection, remove paralysis, resist energy, rope trick, see invisibility, silence, spider climb, web and whispering wind | 9P | ||
| book of spells | including blink, clairaudience/clairvoyance, cure serious wounds, fireball, fly, illusionary script, invisibility sphere, lesser restoration, major image, make whole, neutralise fear, remove blindness, secret page, shrink item and water breathing | 21P | 16S | |
| book of spells | including cure critical wounds, death ward, detect scrying, dimension door, freedom of movement, illusory wall, mass enlarge person, mass reduce person, neutralise poison, phantasmal killer, remove curse, remove disease, scrying and zone of silence | 39P | 4S | |
| book of spells | including baleful polymorph, break enchantment, dream, lesser regenerate, mass cure light wounds, fabricate, passwall, restoration, sending, sending, telepathic bond and telekinesis | 54P | ||
| book of spells | including chain lightning, disintegrate, flesh to stone, greater dispel magic, heal, mislead, programmed image, shadow walk, stone to flesh | 59P | 8S | |
| spell components | for 2 identify spells, 2 illusionary script spells, 2 legend lore spells, 2 nondetection spells, 2 programmed image spells, 2 restoration spells and 2 true seeing spells, rechargable | 33P | ||
| spell foci | 2 ft by 4 ft mirror for scry spell, ivory strips for legend lore | 4P | 16S | |
| dusky rose ioun stone | +1 insight bonus to AC | 20P | ||
| stone of good luck | +1 luck bonus to saving throws, ability checks, and skill checks | 80P | ||
| +5 elven cloak of resistance | +5 resistance bonus, +10 competence bonus to hide | 160P | ||
| +6 amulet of health | +6 enhancement bonus | 144P | ||
| +6 gloves of dexterity | +6 enhancement bonus | 144P | ||
| +6 headband of charisma | +6 enhancement bonus | 144P | ||
| bracers of accuracy | +2 competence bonus to ranged attack, +1 competence bonus to ranged damage | 100P | ||
| wand of cure critical wounds | heals 4d8+7 HP, 25 charges, rechargable | 208P | 2S | 6p |
| elven boots of haste | haste 10 rounds/day, +10 competence bonus to move silently | 108P | ||
| TOTAL (up to 2081P) | 2074P | 6S | 10p | |