Male elf (grey) wizard 11
CE Medium humanoid
Init +3; Senses low-light vision;
Listen +1, Spot +1
Languages Abyssal, Common, Draconic, Elven, Sylvan
AC 17, touch 13, flat-footed 14
hp 39 (11 HD), 55 with false life, 77 with bear's
endurance
Immune sleep
Fort +6, Ref +11, Will
+11; +2 against enchantments
Speed 30 ft.
Melee mwk dagger +5 (1d4-1/19-20)
Base Atk +5; Grp +4
Combat Gear wand of magic missile (CL 9, 12 charges)
Wizard Spells Prepared (CL 11th):
6th - mass suggestion (DC 21)
5th - feeblemind (DC 20), mind fog (DC 20), teleport
4th - confusion (DC 19), fear (DC 19), greater
invisibility, stoneskin
3rd - displacement, dispel magic, fly,
haste, slow (DC 18)
2nd - bear's endurance, false life, glitterdust
(DC 17), see invisibility, scorching ray (+8 ranged
touch)
1st - disguise self, expeditious retreat, grease
(DC 16), mage armour, magic missile, shield
0 - detect magic, light, ray of frost (+8 ranged
touch), read magic
Abilities Str 8, Dex 16, Con 10, Int 21, Wis 8, Cha 13
SQ Elf traits, contingent spell
Feats Combat Casting, Craft Wand, Craft Wondrous Item, Improved
Toughness, Iron Will, Lightning Reflexes, Scribe Scroll
Skills Concentration +16 [14], +20 casting defensively, Decipher
Script +19 [14], Knowledge (arcana) +19 [14], Knowledge (history) +12 [7], Knowledge
(local) +12 [7], Knowledge (nobility and royalty) +12 [7], Knowledge (the planes)
+19 [14], Spellcraft +19 [14]
Possessions combat gear plus mwk dagger, ring of counterspells
with feeblemind cast into it, +2 headband of intellect,
+3 vest of resistance, contingency focus, 500 gp of diamond dust, spell
books
Contingent Spell A protection from energy spell activates
when Daragell takes energy damage.