Attack and Defence: Constructs have one average and one poor
progression.
Magic Power and Power Points: Constructs have poor progression.
Class Skills: Constructs have 4 class skills if the creature
is an exception and has an Intelligence score.
Skills Points per level: 2 + Int modifier if the creature is
an exception and has an Intelligence score.
Bonus Armour & Weapon Proficiency Feats: Constructs have
no bonus armour proficiency and weapon proficiency feats.
Bonus Save Feats: Constructs have no bonus save feats.
Traits: Unless noted otherwise, constructs have no Constitution
score, low-light vision, 60 ft darkvision, immunity to all mind-affecting effects,
poison, sleep effects, paralysis, stunning, disease, death effects and necromancy
effects, are not subject to critical hits, nonlethal damage, ability damage,
ability drain, fatigue or exhaustion, are immune to all effects that require
a Fortitude save unless the effect applies to objects, receive a +4 bonus to
Fortitude saves against injury but are destroyed on a result of "disabled",
unable to heal damage, have no soul, cannot speak, and do not need to eat, sleep,
and breathe.