Potestas: a D&D3E supplement

Creatures

Magical Beast

Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.

Attack and Defence: Magical beasts have one good and one average progression.
Magic Power and Power Points: Magical beasts have average progression.
Class Skills: Magical beasts have 8 class skills.
Skills Points per level: 4 + Int modifier.
Bonus Armour & Weapon Proficiency Feats: Magical beasts have no bonus armour proficiency and weapon proficiency feats. They can learn to wear armour.
Bonus Save Feats: Magical beasts have four bonus save feats.
Traits: Unless noted otherwise, magical beasts have low-light vision, 60 ft darkvision, proficiency with natural weapons only (and herbivores use natural weapons as if they were secondary weapons, with a -5 penalty on attacks and only half the usual Str bonus), can speak, and need to eat, sleep, and breathe.


maintained by Gary Johnson (gwzjohnson at optusnet.com.au)
last updated 14 February 2005