Potestas: a D&D3E supplement

Feats

Create Charged Item [Magic, Item Creation]

Prerequisite: Spellcasting.

Benefit: You can create a magic item that stores a spell that you know. The item's user can use the spell a set number of times before the magic is exhausted. Charged items are usually spell-trigger items, which can be used only by someone who has the Spellcasting feat and could learn the stored spell (they do not need to know the spell).
The purchase DC of a charged item with 1 charge is the cost of the masterwork item (minimum 10) + 7 + Magic Power + (Magic Power divided by 2 and rounded up). Increase the purchase DC by 2 if the number of charges increases (+2 for up to 3 charges, +4 for up to 6 charges, +6 for up to 12 charges, +8 for up to 25 charges, +10 for up to 50 charges). Increase the purchase DC by 1 if the item is not a spell-trigger item.
Sample masterwork item costs: wand (purchase DC 10), staff (purchase DC 10).


maintained by Gary Johnson (gwzjohnson at optusnet.com.au)
last updated 30 January 2005