Abjuration
Casting Time: 1 standard action
Range: Close
Area: One summoned or called creature
Duration: Instantaneous
Saving Throw: Will negates; see text
Spell Resistance: Yes
Minimum Power Points: 9
This spell forces a summoned or called creature back to its proper place if
it fails a special Will save (DC = spell's save DC - creature's HD + your Power
points expended). If the spell is successful, the creature is instantly sent
away.
You can improve the spell's chance of success by presenting at least one object
or substance that the target hates, fears, or otherwise opposes. For each such
object or substance, you gain a +1 bonus on your Magic Power check to overcome
the target's spell resistance (if any), and the saving throw DC increases by
2.
Heightened: Each additional Power point makes it easier to
dismiss the summoned or called creature.