Potestas: a D&D3E supplement

Spells

False Evocation

Illusion (Shadow) [Arcane]
Casting Time: 1 standard action
Range: See text
Effect: See text
Duration: See text
Saving Throw: Will disbelief (if interacted with)
Spell Resistance: Yes
Minimum Power Points: 9

You create out of darkness a quasi-real, illusory version of an arcane evocation spell with up to 7 Power points expended.
Spells that deal damage have normal effects unless an affected creature succeeds on a Will save. Each disbelieving creature takes only one-fifth damage from the attack. If the disbelieved attack has a special effect other than damage, that effect is one-fifth as strong (if applicable) or only 20% likely to occur. If recognized as a false evocation, a damaging spell deals only one-fifth (20%) damage. Regardless of the result of the save to disbelieve, an affected creature is also allowed any save (or spell resistance) that the spell being simulated allows, but the save DC is set according to false evocation's Power points rather than the simulated spell's apparent Power points.
Nondamaging effects have normal effects except against those who disbelieve them. Against disbelievers, they have no effect.
Objects automatically succeed on their Will saves against this spell.
Restriction: as an arcane spell, only arcane spellcasters can learn and cast this spell. This spell must be cast at night.
Heightened: Each additional Power point increases the maximum Power points in the simulated evocation spell. At 13 Power points, the spell increases the effect taken by disbelieving creatures to two-fifths (40%). At 15 Power points, the spell increases the effect taken by disbelieving creatures to three-fifths (60%). At 17 Power points, the spell also increases the effect taken by disbelieving creatures to four-fifths (80%).


maintained by Gary Johnson (gwzjohnson at optusnet.com.au)
last updated 30 January 2005