Abjuration
Casting Time: 1 standard action
Range: Close
Target: One creature or object
Duration: Instantaneous
Minimum Power Points: 1
This spell can counter and dispel ongoing spells and spell-like effects that
have been cast on a creature or object, or suppress the magical abilities of
a magic item. A dispelled spell ends as if its duration had expired.
Note: The effect of a spell with an instantaneous duration can't be
countered and dispelled, because the magical effect is already over before the
remove magic can take effect.
One object or creature is the target of the dispel magic spell. You make a dispel
check against each ongoing spell currently in effect on the object or creature.
You roll 1d20 + your spell's Magic Power (the Power points you expended), while
the DC for this dispel check is 11 + the other spell's Magic Power (the Power
points that were expended on that spell). If you succeed on a particular check,
that spell is dispelled; if you fail, that spell remains in effect.
If you target an object or creature that is the effect of an ongoing spell (such
as a summoned creature), you make a dispel check to end the spell that
conjured the object or creature. If the object that you target is a magic item,
you make a dispel check against the item's magic power. If you succeed, all
the item's magical properties are suppressed for 1d4 rounds, after which the
item recovers on its own. A suppressed item becomes nonmagical for the duration
of the effect. A magic item's physical properties are unchanged: A suppressed
magic sword is still a sword (a masterwork sword, in fact).
You automatically succeed on your dispel check against any spell that you cast
yourself.
Special: If this spell is enhanced with the Burst/Spread Spell
feat, the spell has the following effects.
For each creature within the area that is the subject of one or more spells,
you make a dispel check against the spell with the highest Power points. If
that check fails, you make dispel checks against progressively weaker spells
until you dispel one spell (which discharges the remove magic burst
spell so far as that target is concerned) or until you fail all your checks.
The creature's magic items are not affected.
For each object within the area that is the target of one or more spells, you
make dispel checks as with creatures. Magic items are not affected by an area
dispel.
For each ongoing area or effect spell whose point of origin is within the area
of the remove magic burst spell, you can make a dispel check to dispel
the spell.
For each ongoing spell whose area overlaps that of the remove magic burst
spell, you can make a dispel check to end the effect, but only within the overlapping
area.
If an object or creature that is the effect of an ongoing spell (such as a summoned
creature) is in the area, you can make a dispel check to end the spell that
conjured that object or creature (returning it whence it came) in addition to
attempting to dispel spells targeting the creature or object.
You may choose to automatically succeed on dispel checks against any spell that
you have cast.
Restriction: Choose one type of magic (arcane, divine, innate).
This spell can only counter and dispel magic of that type. Only a divine Spellcaster
can counter and dispel a divine spell or spell-like ability.
Heightened: Each additional Power point makes it more likely
that the spell will overcome other magic effects.