| Material |
Cost/lb
|
Pence
|
Hardness
|
Other Properties |
| wood |
none
|
none
|
5
|
already factored into the cost of wooden equipment |
| steel |
0.5p
|
0.5
|
10
|
already factored into the cost of metal equipment |
| darkwood |
1s
|
12
|
5
|
weighs half as much as normal wood, reduces armour check penalty for shields |
| silvered steel |
2s
|
24
|
8
|
weaker than normal steel, -1 damage, bypasses DR/silver |
| mithral |
1P
|
240
|
15
|
weighs half as much as normal steel, changes armour category |
| adamantine |
1P 10s
|
360
|
20
|
ignores hardness of objects made from other materials, bypasses DR/adamantine |