You are trained at avoiding ranged attacks by moving or ducking.
Prerequisite: Dex 13.
Benefit: You gain a +4 dodge bonus to Armour Class against against all ranged attacks in any round in which you move at least 10 feet, or in any circumstance when you have cover. The Precise Shot feat can negate this Armour Class bonus, but not when firing into melee. A condition that makes you lose your Dexterity bonus to Armour Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other.