Potestas

Characteristics

Characteristics define inherent physical and mental qualities, a character's raw talent. There are six Characteristics, four physical, two mental.

Physical Characteristics
Strength
STR
muscular power
1 pt for +1
Reflexes
REF
dexterity, agility and reaction speed
3 pts for +1
Fitness
FIT
stamina and endurance
1 pt for +1
Health
HTH
resistance to injury and disease
1 pt for +1
Mental Characteristics
Intelligence
INT
cleverness and memory
3 pts for +1
Willpower
WIL
concentration and perseverance
3 pts for +1

Characteristic modifiers for a Human range between a minimum of -7 and a maximum of +7, with an average of +0. Non-Human characters may have different minimum, maximum and average Characteristic scores. Characteristic modifiers can move outside this range only under specific circumstances, such as serious injury (Health below -7), transformation into a vampire (Strength and Reflexes above +7), or magic enchantment. Like other modifiers, Characteristics double in effect every three points: +6 is twice as good as +3, -2 is twice as good as -5.

Characteristics may be temporarily or permanently modified by the outcomes of events. For example, a character's Health is reduced by injury; an illness may reduce all four physical Characteristics until the character is well again; a magic sword may increase a character's Willpower when held. The minimum modifier for effective use of a Characteristic is -6: if a Characteristic is reduced to -7, the character is incapacitated. For example, -7 Health indicates serious injury or illness and -7 Strength means the character is too weak to stand (unless smaller than average height). Characteristics modifiers cannot fall below -10 through a Lasting or Permanent effect: a Characteristic reduced to that value is completely unusable, and characters cannot recover without the assistance of magic. Immediate effects can reduce Characteristics below -10, but characters recover very quickly from such effects (usually within minutes).

Players must keep track of Permanent, Lasting and Immediate modifiers to each Characteristic, and update Skill modifiers as appropriate.


maintained by Gary Johnson (gwzjohnson at optusnet.com.au)
last updated 5 June 2001